An interactive view of all the computer-generated innovations in movies, television, etc. Built from Wikipedia and Memelabs, open for you to add and maintain.
Created by IanJones500 on Apr 23, 2009
Last updated: 03/12/10 at 06:33 AM
Tags: computer animated art media CG CGI Innovations
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Flatland was the first CGI animated feature film to be made by one person.
Titanic was not only the only film that made people fear of going on a boat, but also the first wide-release feature film with major elements rendered under the Open-source Linux operating system. This film also included a number of advances, specifically in the rendering of flowing water.
Toy Story was the first CGI feature-length animated film.
Indiana Jones and The Last Crusade was the first film to have an all-digital composite.
Star Trek IV: The Voyage Home was the first film to use 3D morphing and the Cyberwave 3D scanner.
Pixar Animation Studios created Luxo Jr., the first CGI short film to be nominated for an Academy Award. It was also the first CGI animated film to have shadow effects.
The Last Starfighter was the first film to use integrated CGI, where the effects are suppose to represent real world objects.
Pixar Animation Studios created The Adventures of André and Wally B., the first all-CGI animated short film. It was also the first CGI animation with motion blur effects and squash and stretch motions.
Tron was the first film to have extensive use of 3D CGI including the famous Light Cycle scene. The film also includes very early facial animation.
Star Trek II: The Wrath Of Khan was the first film to use fractal-generated landscape
A film that not only had the world's first digitally recorded soundtrack, but also used 3D raster wire-frame model rendering for the black hole in the opening credits.
Alien used raster wire-frame model rendering for the navigation monitors in the landing scene.
Yes, this film had mostly Animatronic puppetry and people in costumes, but it also used the first animated 3D wire-frame graphic for the trench run briefing scene.
Westworld's sequel was also very innovative. It was the first feature film to use 3D computer graphics for hands and face. It also used 2D digital composing to materialize characters over a background.
Westworld was the first significant entertainment feature film to use 2D computer animation, e.g. the point of view of Yul Brynner's was achieved with raster graphics.
Metadata was an experimental 2D animated short by Peter Foldes drawn on a data tablet, who used the world's first key frame animation software, invented by Nestor Burtnyk and Marceli Wein.