Question 1: Why was this game important to you?
This was important to me because this it the day i got my first PlayStation. The game came with it and I played it until I couldn't play it anymore or I beat the game
Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills?
What made this game fun was the boss fights and how he bounces on everything for point. One of the first PS games everyone had it. We use to go to school bragging on how for we got. The designer's was trying to teach us strategy techniques for this and the other games they made. http://www.t3.com/feature/crash-bandicoot-history-of-a-playstation-icon
Question 1: Why was this game important to you?This game was important to me because again the lettering skill you need to win. it gave me better vocabulary that took on until i became an adult .
Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills?
What made this fun was the letter building and your competition knocking you out the game.The skills the designer's tried to get us to understand eye perception how to see things that a normal eye could not. How to make points and to follow rules. http://www.associatedcontent.com/article/237501/boggle_a_brief_history_of_a_word_game.html
Question 1: Why was this game important to you?
Actuality i played this game first in a arcade . this arcade and game is so memorable to me because this is where I got my first girlfriend and kiss from her. The graphics was awesome for that time and era of games. I went all out to get this when it came out for the Sega but Nintendo was better .
Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills?The designers tried to teach us combat and what we can do with a little bit of imagination.
http://arcade.svatopluk.com/midway/mortal_kombat/
Question 1: Why was this game important to you?
This is my favorite board game. I didn't get to play it until i was older. Before then I stayed away from these type of games. I failed to understand how good this game is. It test your ability to spell and coordinate letters.
What made this game fun was the competition you had to win, There is some words that you may have never heard but you have the letter blocks and create them how fun is that?
Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills?
The designers perspective was to help our vocabulary. To use your mind as a tool to create, understand words and letters. http://www.scrabble-assoc.com/info/history.html
Question 1: Why was this game important to you?
The first game i ever played it took forever to complete. I think that it too until i turned 11, 3 years later to beat it .My first console was the Nintendo and the cartridge came with it ,it was the best fun could not ever forget it.the strategy to jump from thing and break thing with your head made it exciting. also smooching the enemies gave it a extra burst of fun.
Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills?
The skills he tried to teach us strategy to complete no matter how hard it is to give up on something and that you could do it with a little brainstorming and timing. http://www.classicgamesarcade.com/game/21656/Mario-Bros-First-Game.html