A Timeline showing a list of important events for gaming from the last decade
Created by ThorMincks on Oct 20, 2010
Last updated: 10/20/10 at 10:33 PM
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Question 1: What were the details of the event?
“Master Mind” is a software which reads brainwaves in order to control your game.
Question 2: Why was the event important to the industry?
Development of this system is a very futuristic concept made real by use of EEC technology method. Using the software along with compatible headset you can carry out task using brainwave frequency. Mind Technologies, Inc. hopes to capture 3-5% of the game industries profit margins. This could possibly be the next big thing in gaming.
Mind Technologies, Inc. Presents Video of the Breakthrough Gaming Application, 'Master Mind‘ Retrieved 10/20/2010 from:
http://finance.alphatrade.com/story/2010-10-05/PRN/201010050900PR_NEWS_USPR_____LA76431.html
Question 1: What were the details of the event?
New study shows that workers that train with video games absorb and remember their training better than those that are trained more passively.
Question 2: Why was the event important to the industry?
This is sure to increase a number of business training games and possibly become mandatory for businesses to employ. This would tremendously increase that market to become even larger than the pop culture gaming world.
Study: Workers Trained On Video Games Perform Better Retrieved 10/20/2010 from:
http://www.gamasutra.com/view/news/31073/Study_Workers_Trained_On_Video_Games_Perform_Better.php
Question 1: What were the details of the event?
This brought Stereo 3D capability to the PC’s with compatible NVidia technology through use of special glasses and other hardware.
Question 2: Why was the event important to the industry?
This innovation brought more depth to the gaming world as well as enhancement to other supported media. It take HD gaming to the next level.
Retrieved 10/20/2010 from:
http://www.nvidia.com/object/io_1231407843592.html
Question 1: What were the details of the event?
Tazti (Tasty) is a voice recognition software which enables you to game without using a keyboard on your PC, with customizable key-mapping voice commands.
Question 2: Why was the event important to the industry?
This Software makes the gaming process a little more controllable in the sense that all you need to do is say what you want to do. This software enables the player to use commands more similar to table-top RPG’s game play.
Retrieved 10/20/2010 from:
http://www.tazti.com
Question 1: What were the details of the event?
This Merger would combine two of the largest game companies in the industry.
Question 2: Why was the event important to the industry?
These two companies have contributed to some of the most successful titles in game history. Blizzard, being the youngest, took off like mad with the release of WoW. This merger would allow game companies to work together in strategizing more effective future releases, giving confidence to consumers.
Retrieved 10/20/2010 from:
http://news.bbc.co.uk/2/hi/7123582.stm
Question 1: What were the details of the event?
Judge Ronald Whyte entered final judgment ruling the law unconstitutional that Swarzenegger passed in 2005. It didn’t end there. Many other states tried getting the same bills passed by legislation. Some Passed and some didn’t.
Question 2: Why was the event important to the industry?
This helped the fight to freedom of speech in gaming, similar to the “Catcher in the Rye” book ban. This fight for freedom of speech is a big conflict for gaming companies not being able to release their products unless under conditions. Some companies must edit their games entirely making two different versions for release in different countries.
Retrieved 10/20/2010 from:
http://www.fepproject.org/commentaries/videogamelaws.html
Question 1: What were the details of the event?
It wasn’t until Nintendo’s release of the Wii that motion gaming really caught on. There were other systems that came out with this feature but never caught on until the Wii used it in their system.
Question 2: Why was the event important to the industry?
This technology took off quickly, introducing the fitness concept as a means to keep the world skinny, this carried on to many new variations on the concept from Microsoft and even HP with their Motion Sensor gaming PC, HP Swing. It has made a huge impact on the way we play games today, bringing the human body in as a means of controlling a game.
Retrieved 10/20/2010 from:
http://www.independent.co.uk/life-style/gadgets-and-tech/features/motioncontrol-systems-a-moving-experience-2079265.html
Question 1: What were the details of the event?
This question has always been around it seems, but it wasn’t until 2003 that an 18-yr old boy went on a rampage killing 3 men. This event was blamed on his playing Grand Theft Auto religiously.
Question 2: Why was the event important to the industry?
This event played a large roll in future game laws that ruled censorship of any video game violence or explicit material that the court deemed worthy of violation in many U.S. states.
Retrieved 10/20/2010 from:
http://www.cbsnews.com/stories/2005/03/04/60minutes/main678261.shtml
Question 1: What were the details of the event?
The XBox Live release completely changed the level in which players interacted with games. It gave you the opportunity to play with people from different parts of the world for an annual fee.
Question 2: Why was the event important to the industry?
It opened the door to a wide range of online games securing their place in popularity of the consumers. It gave start to some of the most popular games of our time.
Retrieved 10/20/2010 from:
http://www.samizdat.com/xboxlive.html
Question 1: What were the details of the event?
With the release of this engine, it brought on a simple way to run games made for shooting.
Question 2: Why was the event important to the industry?
Unreal Technology lessened the man hours it normally took to render a world made for a first-person shooter. Games companies no longer had to create interaction from scratch. This technology was used an many games after its release and became a standard foundation for many.
Retrieved 10/20/2010 from:
http://www.popularmechanics.com/technology/digital/gaming/4340492

