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This week's releases

Nov 9, 2009 8:25 AM

I'm excited about a few of this week's game releases, as (after a bit of a lull), the holiday game season starts in earnest.You can get full lists of the games at places like GameSpot.com or Kotaku...

Industry Insights: 10 Tips to Get The Most Out of Middleware

Nov 3, 2009 12:32 PM

There are a ton of decisions to make when choosing a middleware provider. What other titles have used this middleware? Were they successful? Could I build this tech myself? Will it work with my int...

Emergent Announces String of Gamebryo Updates

Oct 28, 2009 11:30 AM

California-based game engine group Emergent has announced a trio of key updates to its flagship Gamebryo LightSpeed engine.

IPKeys Selects Gamebryo LightSpeed Dev Platform for Counter-IED Sim

Oct 9, 2009 2:21 PM

Information security company IPKeys has chosen Emergent's Gamebryo LightSpeed game engine and development platform to create counter-IED simulations for the United States armed forces.

IPKeys Selects Gamebryo LightSpeed Dev Platform for Counter-IED Sim

Oct 9, 2009 1:24 PM

Information security company IPKeys has chosen Emergent's Gamebryo LightSpeed game engine and development platform to create counter-IED simulations for the United States armed forces.

Get your act together

Oct 9, 2009 5:41 AM

OK, this needs to be a bit ranty / rambly.I was at a great game industry networking gig last night. It was a big turnout, representing a bunch of companies, disciplines, and skill levels. And it's ...

In-Depth: Inside The Making Of KingsIsle's Wizard101

Sep 23, 2009 7:53 AM

The latest issue of Gamasutra sister publication Game Developer magazine includes a postmortem of KingsIsle Entertainment's Wizard101, written by the studio's James Nance.

AGDC: Making an XBLA Game in 6 Months: A Splosion Man Postmortem

Sep 16, 2009 10:30 AM

(Placeholder; full post coming when I get back to a PC.)My final session of the day was "Making an XBLA Game in 6 Months: A Splosion Man Postmortem":"Coming off the award-winning PC and Xbox Live A...

AGDC: From Dragons and Daggers to Kart Racing, Cooking and Concerts...It's a Whole New MMO World

Sep 16, 2009 4:39 AM

AGDC kicked off in earnest with the keynote, "From Dragons and Daggers to Kart Racing, Cooking and Concerts...It's a Whole New MMO World":"In MMO development, companies can slip into habitual proce...

AGDC: The Blurst of Times: How to Make a (Shader-Heavy, Physics-Based, 3D) Game in 8-Weeks

Sep 16, 2009 4:30 AM

Heading back to the indie summit, I attended the very polished (and perhaps most important) session so far, "The Blurst of Times: How to Make a (Shader-Heavy, Physics-Based, 3D) Game in 8-Weeks":"M...

AGDC: The Blurst of Times: How to Make a (Shader-Heavy, Physics-Based, 3D) Game in 8-W

Sep 16, 2009 4:30 AM

Heading back to the indie summit, I attended the very polished (and perhaps most important) session so far, "The Blurst of Times: How to Make a (Shader-Heavy, Physics-Based, 3D) Game in 8-Weeks":"M...

AGDC: Effective Marketing For Indie Game Developers

Sep 15, 2009 11:32 AM

The final indie summit session I attended was "AGDC: Effective Marketing For Indie Game Developers":"How do you use your own website, social networking channels (from Twitterthrough IRC and beyond)...

Defense Grid: The Awakening Hits XBLA Today

Sep 2, 2009 11:03 AM

Hidden Path Entertainment, an independent developer based in Bellevue Washington, has officially released Defense Grid: The Awakening, built on Gamebryo, on Xbox LIVE® Arcade.

Emergent and Mixamo Partner to Simplify Character Animation in Game Development

Sep 1, 2009 10:38 AM

Mixamo Inc. and Emergent Game Technologies announced today that users of Gamebryo((R) )LightSpeed(TM) will now have a seamless integration of character animations when using Mixamo's online service...

New Easy-to-use Integration Between Lighting Solution Beast and Gamebryo's LightSpeed

Aug 26, 2009 7:50 AM

New lighting tech ready for game designers

Mike Cox Appointment

Aug 26, 2009 7:45 AM

[This article originally appeared at gameindustry. biz. To see the original, click here.] LONDON, U. K. and CALABASAS, Calif. – August 11, 2009 – Emergent™ Game Technologies announced today that it...

Emergent Unveils LightSpeed Online Capabilities

Aug 24, 2009 10:07 AM

Emergent Game Technologies announced today the first update to Gamebryo LightSpeed, the cutting edge game engine development system, which now delivers online multiplayer and networking tools as a ...

The Top 10 Game Engines – No. 2: Gamebryo Lightspeed

Jul 8, 2009 11:58 AM

Develop's guide to the best game engines continues.

THQ Signs Gamebryo Master License

Jun 15, 2009 7:20 AM

THQ has signed a master licensing agreement with Emergent Game Technologies, that'll give its studios access to all of Emergent's products.

Pre-E3 2009

May 30, 2009 6:34 PM

E3 is coming, and hopes to nod more toward its glory days from before the past few years -- and it may just do that.I'm looking forward to several things, and while there are lot of predictions out...

Italian Developer Geniaware Launches, Licenses Gamebryo

May 26, 2009 2:17 PM

Italy-based independent studio Geniaware announced its opening and its licensing of Emergent Game Technologies' multiplatform game engine Gamebryo.

Lucien Barrière opens new online casino using Gamebryo

May 21, 2009 9:28 AM

Using the Gamebryo game engine, Lucien Barrière Hotels & Casinos has created LeCroupier.com, which offers an online gambling space where visitors can play for fun or real money.

Gamebryo LightSpeed Bundles WWise With Licenses

May 21, 2009 8:39 AM

Engine developer Emergent says that Audiokinetic's Wwise audio pipeline tool will be included out of the box for licensees of its Gamebryo LightSpeed development solution.

Gamebryo Lightspeed Bundles WWise With Licenses

May 21, 2009 8:39 AM

Engine developer Emergent says that Audiokinetic's Wwise audio pipeline tool will be included out of the box for licensees of its Gamebryo LightSpeed development solution.

The Brief: The Gaming Renaissance Movement

May 15, 2009 8:30 AM

Making games differently – from production, to financing and distribution.

Game Industry Becoming a Hub in the Triangle

May 15, 2009 7:37 AM

Hundreds of game developers and industry experts are gathering in Raleigh this week for the first annual Triangle Game Conference.

Talking to Each Other: Methods for Open and Successful Communication Across Disciplines

Apr 30, 2009 8:49 AM

I attended the "Talking to Each Other: Methods for Open and Successful Communication Across Disciplines" session.Brass tacks, this is where a lot of companies absolutely crater themselves. This was...

Engine Licensing & IP Protection

Apr 30, 2009 4:58 AM

I attended the "Engine Licensing & IP Protection" session, mostly because I should because of my job, but partly - honestly - because I wanted to.Greg Boyd was a fairly engaging speaker (especially...

Where are you buying Wolverine this week?

Apr 26, 2009 12:52 PM

One of the two comic book games to which I'm looking forward ships this week -- X-Men Origins: Wolverine.I've got a bit of a conundrum -- where should I buy the game?The GameStop pre-order, which g...

Two games I want

Apr 14, 2009 2:12 PM

There is one thing I want -- comic book games.Actually, make that two things -- comic book games that don't suck.Wait, wait; three things -- comic book games that don't suck that I can play right n...

The Engine Survey: Technology Results

Apr 8, 2009 12:59 PM

An industry survey on game engines specifically from a technical POV

The Engine Survey: General Results

Apr 8, 2009 12:47 PM

An industry survey on game engines

A Note From Our CEO

Apr 8, 2009 12:25 PM

When Emergent Game Technologies began to pursue the path of creating world class technology designed to make it easier and more efficient to build games, we knew that we had to take an approach th...

Competitive Positioning

Mar 18, 2009 2:51 PM

GDC is next week, we're launching a new product at Emergent, and the competitive positioning and borderline mudslinging is getting hot and heavy.A lot of the rhetoric over the next few weeks is goi...

Emergent Teams With Big Red Button On LightSpeed Tech

Mar 13, 2009 6:35 AM

Gamebryo engine company Emergent is working with Big Red Button Entertainment, the studio founded by Naughty Dog vets Bob Rafei and Dan Arey, on a technology collaboration.

Interview: Emergent Unveils Gamebryo LightSpeed

Mar 2, 2009 5:22 AM

Emergent Game Technologies is announcing LightSpeed, a real-time feedback and rapid prototyping module designed to build on its Gamebryo engine (Civilization Revolution, Warhammer Online).

Giving Video-Game Makers a Head Start

Mar 2, 2009 5:19 AM

Having built a successful enterprise at the heart of the video-game industry, a Calabasas software company is creating a high-tech "incubator" to help up-and-comers survive the withering recession.

Emergent Raises $12.5 Million For New Product

Feb 19, 2009 11:01 AM

The investment, led by new investors Hopewell Ventures, comes ahead of a a new product scheduled to be revealed at March's Game Developers Conference.

Emergent Game Technologies Raises $12.5 Million in New Funding

Feb 19, 2009 10:58 AM

Investors Cite Runaway Budgets, the Liquidity Crisis and the Imminent Launch of New Technology as Creating Opportunity for Emergent

Emergent Closes $12.5M Investment Round

Feb 19, 2009 10:55 AM

Emergent Game Technologies, the firm behind Gamebryo middleware, said Tuesday it has closed a $12.5 million funding round.

Thoughts on Nintendo's fiscal report

Jan 31, 2009 4:33 AM

Nintendo gave their Q3 financial report to investors yesterday for their current fiscal year, which runs from last April through this March. The presentation was made by Nintendo president Satoru I...

Stickmen Studios Chooses Emergents Gamebryo For WiiWare Title

Jan 23, 2009 9:37 AM

he New Zealand based developer selected Gamebryo after a comprehensive evaluation of the technology that would best serve their launch title while also providing a path for future development.

Video game middleware pricing, licensing, and positioning

Jan 12, 2009 3:01 AM

For some time, I've been drafting a post with various directed thoughts around middleware pricing, licensing and product positioning for the vidoe game market -- both in general and relation to Gam...

NaturalMotion has announced a partnership with Emergent Game Technologies

Jan 9, 2009 10:43 AM

Gamebryo – Emergent’s popular cross-platform development engine, used in many games such as Fallout 3 and Civilization 4 – will now give its users access to NaturalMotion’s Morpheme animation tool....

Emergent Merges Beast System and Gamebryo

Dec 30, 2008 5:44 AM

Emergent has integrated Illuminate Labs’ Beast system with the award-winning Gamebryo development platform.

Holiday Greeting Cards from the Industry

Dec 22, 2008 5:34 PM

While just a year into formally being in the games industry, I have reached an unlooked-for measure of success: I'm getting video game holiday cards.I got a bunch, and I particularly enjoy the comp...

Gamebryo 2.6 Preview?

Dec 15, 2008 6:33 AM

I've got a new podcast up at my Emergent Game Technologies Product Management podcast / blog site.This is a "preview" podcast for Gamebryo 2.6, even though 2.6 released last month, and I'm just now...

Xbox 360 deals

Dec 6, 2008 10:02 AM

I'm sure these have been picked up elsewhere, but I ran into a few game-related deals while holiday shopping today.First was a refurbished Microsoft Xbox 360 Wireless Controller and 20GB Hard Drive...

Black Friday Gaming Deals

Nov 27, 2008 3:41 AM

Ah, "Black Friday" -- that day after Thanksgiving shopping madness where people cast off their contentedness from the day before, in exchange for the chance to save a buck or two on that thing they...

Emergent Hatches Gamebryo 2.6

Nov 21, 2008 10:17 AM

The latest version of the Gamebryo engine expands its support of DirectX10 and Wii along with various middleware integrations.

Gamebryo launches updated middleware

Nov 21, 2008 10:13 AM

Middleware provider Emergent Game Technologies has released Gamebryo 2.6, an updated version of its popular game engine.

FxStudio free for Gamebryo licensees

Nov 21, 2008 10:10 AM

Time-limited offer sees Aristen's effects tech for just the price of service contract

Engines of Creation: An Overview of Game Engines - Gamebryo

Oct 30, 2008 1:41 PM

Tracing the history of its Gamebryo technology, U.S. outfit Emergent can claim to offer the longest-lived piece of game graphics middleware.

Defense Grid: The Awakening found on Steam in November 2008

Oct 30, 2008 1:06 PM

Defense Grid: The Awakening is built on Emergent’s Gamebryo engine (Oblivion, Warhammer Online, Civilization IV) and features beautiful environments, spectacular effects, and a dynamic, engaging so...

Gamebryo 2.6 is live

Oct 27, 2008 10:36 AM

I'm stoked to say Gamebryo 2.6 -- the newest version of Emergent's multiplatform game engine -- has gone gold and is shipping. So, it's available now for making game and other 3D interactive awesom...

Shopping deals (Oct. 26)

Oct 26, 2008 4:23 PM

A couple of deals float my boat this week.First, I'm chomping at the bit for Bethesda's Fallout 3, but was kind of on the fence about paying $20 extra for the special edition. Over at Circuit City,...

Download Fable, Fable II music

Oct 15, 2008 11:34 AM

I meant to post this a week ago, but you can download some free music from Fable and Fable II.Sounded like a better deal at first, what with " wonderful selection of Fable 1 music and 3 brand new t...

Former SouthPeak EVP Joins Emergent Game Technologies

Oct 14, 2008 10:40 AM

Industry Veteran Brings History of Getting Results and Customer Insight to Rapidly Growing Gamebryo Community

Tokyo Game Show 2008

Oct 11, 2008 3:38 AM

Overview:The Tokyo Game Show is in full swing, and other than putting some links over on the left to TGS tags or sections of industry sites (IGN, Joystiq, and Kotaku*), I haven't been able to write...

Emergent's Case for Engine Licensing

Oct 9, 2008 1:22 PM

[This article originally appeared at Edge-online. com. To see the original, click here.] written by Kris Graft Developers that use their own proprietary engines argue that the investment is worth t...

Gamebryo takes 4 out of (a) Top 10

Oct 6, 2008 7:40 AM

Things like this happen on an almost minute-to-minute basis, but I'd be remiss in my job if I didn't point it out when I see it (totally recognizing I'm risking an inaccurate shill-pimping percepti...

Defining Good Middleware

Oct 2, 2008 11:47 AM

Yesterday, Kyle Wilson (Day 1 Studios) posted a "Defining Good Middleware” opinion piece on Gamasutra.com.It is a good, direct, cogent little piece of writing better and more succinct than most of ...

Fill your back catalog at GameStop

Sep 29, 2008 4:06 AM

So this is kind of cool.GameStop is doing "Buy 2, Get 1 Free Sale" on all used games and accessories (you can use coupon code GSB2G1 if you're ordering online).If you have an Edge Card, you get an ...

Circuit City and other game deals

Sep 28, 2008 7:18 AM

Lotta good stuff listed on this week's deals posting from CheapAssGamer.com

Gamebryo Engine Builds in PhysX

Sep 25, 2008 7:39 AM

Emergent Game Technologies and Nvidia have stated that starting with its next release in the fall, all upcoming versions of the Gamebryo engine will come with the latter company’s physics technolog...

Nvidia's PhysX Integrating with Emergent's Gamebryo

Sep 25, 2008 7:34 AM

As part of Emergent's efforts to make a complete integrated framework of game production software and design tools for developers of any platform, the company is combining Gamebryo with PhysX.

Emergent Targets Casual Gaming Market

Sep 25, 2008 7:20 AM

Emergent is offering a lower-cost license for the latest version of its Gamebryo game engine to the growing casual games sector.

Gamebryo Engine Goes Casual

Sep 25, 2008 7:15 AM

Emergent has announced Gamebryo Casual, a new middlware product that will make the popular engine available to casual game developers.

Risks and Rewards of Many-Core CPUs

Sep 25, 2008 6:57 AM

In the near future, the game industry has the potential to enter a time of turmoil or to embark on a creative evolution that will greatly empower games, education and industry for generations to co...

Play Ten Interactive Bringing the Big Guns to Leipzig 2008

Sep 23, 2008 6:45 AM

The Wall is the first title in Russia using Emergent’s Gamebryo engine.

Google Lively AGDC keynote quick notes

Sep 16, 2008 4:39 AM

Kevin is Largely on the content side.120 content developers registered. Will be opened to everyone soon.Opening up the API will happen "soon".Talked about getting content from "Max or Maya or Flash...

Adam in Austin for AGDC

Sep 11, 2008 10:32 PM

Starting today, I'll be in Austin for a week for the Austin Game Developers Conference (the conference proper starts next week).It's hopefully going to be wicked busy, but you can track me via Twit...

Deals, deals, deals ...

Sep 7, 2008 10:31 AM

I'm curious to see how the Xbox 360 price drops change the retail landscape (or not), with the $199 Arcade version the cheapest now-gen console on the market. Dunno if Nintendo will follow suit, bu...

Emergent Engineering Shark (MNP Rebuttal Two)

Sep 7, 2008 3:40 AM

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Emergent Engineering Shark (MNP Rebuttal Two)

Sep 7, 2008 12:40 AM

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Emergent Engineering Shark (MNP Rebuttal One)

Aug 28, 2008 9:19 AM

Uploaded by: EGTPM Tags: shark humor productmanagement companyculture gamebryo emergentculture emergentgametechnologiesViews: 0

Leipzig GDC

Aug 23, 2008 3:47 AM

I've been wicked busy at the video game job, so my coverage of the 2008 Games Convention in Leipzig has been ... non-existent.You can find tagged GC '08 coverage at Kotaku and IGN:Kotaku.comIGNMy t...

Gamebryo for Casual Games

Aug 22, 2008 8:38 AM

One of the initiatives I've pushed most recently as the Product Manager for Gamebryo at Emergent Game Technologies is making a bunch of waves in the industry:Gamebryo Casual.This is the full versio...

Austin: Emergent Game Technologies is hiring

Aug 22, 2008 4:19 AM

This is an update to my last post about a Friday (August 22) evening mixer at Dave & Buster's in Austin, TX.I won't be there, but you should be. Tell 'em I sent you.The officialness is here, but he...

Austin: Emergent is hiring video game professionals

Aug 20, 2008 4:06 PM

Austin's got a few top-tier video game folks that have recently become available; this message is for them (and anyone else interested in a gig):Emergent Game Technologies is hiring video game prof...

EGTPM Product Management Shark 2.5 "LOLcatted"

Aug 15, 2008 10:47 AM

Uploaded by: EGTPM Tags: shark humor companyculture gamebryo emergentculture emergentgametechnologies productmanagementemergentgametechnologiesgamebryosharkcompanycultureemergentculturehumorproduct...

Gaming deals

Aug 10, 2008 4:07 AM

Cheap Ass Gamer has its weekly deals up, and there are a couple in particular of which to take note.On the games front, if you don't own the earned-excellence that is Call of Duty 4, you can pick i...

One of several next generation games being developed by BottleRocket using Gamebryo

Aug 4, 2008 6:14 AM

Emergent Game Technologies today announced that Splatterhouse, the debut of the Splatterhouse franchise on next generation consoles, is powered by Gamebryo engine.

Emergent, Allegorithmic Promote Partnership With Free ProFX in Gamebryo

Aug 4, 2008 3:31 AM

Users of tech provider Emergent's Gamebryo engine will get free licenses for Allegorithmic's ProFX procdural texturing middleware in celebration of their integration launch, Emergent announced.

Adam travelling to LA

Aug 3, 2008 7:15 AM

I'm off to Los Angeles for a whirlwind trip for the toy job (EGT), and likely won't be fitting in any auditions or even game developer / publisher meetings while I'm there (and likely couldn't give...

EGT podcast

Jul 28, 2008 11:20 AM

Over at the Unofficial Emergent Game Technologies Website, I've posted the first of (hopefully) many podcasts I'll be doing for EGT.My guest (Dan Amerson, Technical Director for Gamebryo) and I sho...

20080728_EGTPodcst: Gamebryo 2.5

Jul 28, 2008 10:31 AM

Get the podcast.This week's guest is Dan Amerson (Technical Director, Gamebryo), and today's topic is the newly release Gamebryo 2.5.We discuss the geometry system redesign, Floodgate, the new mesh...

EGTPMProduct Management "LOLcatted"

Jul 25, 2008 7:23 PM

Uploaded by: EGTPM Tags: shark humor productmanagement companyculture gamebryo emergentculture emergentgametechnologiesViews: 16

Comic-Con 2008

Jul 22, 2008 3:59 PM

Every year, Comic-Con becomes more and more the "everything" pop culture mecca.I'm not going this year (not that last year was enough), but I will be watching for that peanut butter and chocolate m...

Gamebryo / EGT updates

Jul 19, 2008 3:00 PM

So what's up with Emergent Game Technologies and / or the Gamebryo game engine recently?On the Gamebryo-powered games front (at least retail), there's Space Chimps from developer REDTRIBE and publi...

E3 2008: Day 1

Jul 14, 2008 4:34 PM

I'm tired, but it's been a big day on the announcement front.You can catch my live tweeting of the Microsoft press conference.Biggest announcement was Final Fantasy XIII coming to Xbox 360. Other c...

E3 Preview(ish)

Jul 13, 2008 5:05 PM

E3 starts Monday, with the console pressers on Monday and Tuesday.I'm excited to see what shakes out, but there are a number of titles and rumors that have me pumped.On the titles front, I'm going ...

Xbox 360 20Gb drops and deals

Jul 13, 2008 3:35 AM

Ahead of its E3 keynote, Microsoft has made official the rumored $50 price drop for its 20Gb Xbox 360, ahead of the release of the new, replacement 60Gb version.Not only can gamers get the 20Gb ver...

Google Launches Lively Virtual World on Gamebryo

Jul 11, 2008 2:57 AM

Web juggernaut Google has joined Second Life and a host of competitors in the steel cage virtual world war with its own Lively service. Lively is a self-described "chat experience in which you can ...

Google and Gamebryo Getting Lively

Jul 11, 2008 2:55 AM

New browser-based virtual world running on Emergent's tech

Gamebryo / EGT updates

Jul 9, 2008 12:30 PM

As Product Manager for 3D engine Gamebryo, it probably makes sense for me to -- at least every once in a while -- summarize what's happening on that video game front. Aside from our recent release ...

E3 links

Jul 9, 2008 12:11 PM

In preparation for next week, I brought back the "E3" link on the top left side of my page, and added a few of the big dogs that come to mind -- including their scheduled press conferences.On the c...

Bungie Day 2008

Jul 7, 2008 2:27 PM

(Forgot to post this this morning.)It's Bungie Day 2008 ("the seventh day of the seventh month ..."), and there are some online and Xbox Live goodies for download -- with the Xbox Live goodies most...

Gamebryo games releasing this week

Jul 6, 2008 2:57 PM

I'm away from the official list, so the only Gamebryo-powered release that comes to mind for this week is Sid Meier's Civilization Revolution.The demo's available online, and is a solid console off...

Emergent Product-Management Shark (Analog Lasers close-up)

Jul 3, 2008 10:09 AM

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Emergent Product-Management Shark (Profile)

Jul 3, 2008 10:09 AM

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Emergent Engineering Shark

Jul 3, 2008 10:07 AM

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Upcoming Gamebryo titles

Jun 25, 2008 2:14 PM

I mentioned I work for Emergent Game Technologies, the company behind the Gamebryo game engine.I'm pretty proud of our tech being foundational in somewhere around 200 titles. There are also 100 or ...

Gamebryo 2.5 Hatches

Jun 16, 2008 6:30 AM

A new version of Emergent's Gamebryo engine offers improvements to the geometry system and stream processing engine.

Gamebryo 2.5 Released

Jun 16, 2008 5:59 AM

Emergent has upgraded its Gamebryo game engine to version 2.5.

Ulster Students Dare to be Digital

Jun 12, 2008 7:12 AM

A team of University of Ulster students are set to represent Northern Ireland in the finals of an international video game development competition using Gamebryo.

Building a Mindset for Rapid Iteration Part 2: Some Patterns to Follow and Pitfalls to Avoid

May 28, 2008 6:28 AM

Following his initial take, EA veteran and Emergent VP Gregory completes his look at rapid iteration by examining patterns that can help development teams rapidly make game changes and see them ref...

Building a Mindset for Rapid Iteration Part 2: Some Patterns to Follow and Pitfalls to Avoid

May 28, 2008 6:28 AM

Following his initial take, EA veteran and Emergent VP Gregory completes his look at rapid iteration by examining patterns that can help development teams rapidly make game changes and see them ref...

Audiokinetic and Emergent Cry 'Bundle!'

May 1, 2008 3:43 AM

Wwise audio tool to be offered for free with Gamebryo until end of June

Audiokinetic and Emergent Cry 'Bundle!'

May 1, 2008 3:43 AM

Wwise audio tool to be offered for free with Gamebryo until end of June

Building a Mindset for Rapid Iteration Part 1: The Problem

May 1, 2008 3:35 AM

In this analytical article, EA veteran and Emergent VP David Gregory, looks at the problems of iterating game concepts and assets quickly with a large development team, suggesting possible roadbloc...

Building a Mindset for Rapid Iteration Part 1: The Problem

May 1, 2008 3:35 AM

In this analytical article, EA veteran and Emergent VP David Gregory, looks at the problems of iterating game concepts and assets quickly with a large development team, suggesting possible roadbloc...

New Gamebryo Title, "Hanuman" Announced

Apr 30, 2008 8:16 AM

Hoping to capitalize on the PlayStation 2's install base in the growing economy of India, development studio Aurona Technologies plans to develop a PS2 game featuring Hanuman, a key figure in India...

New Gamebryo Title, "Hanuman" Announced

Apr 30, 2008 8:16 AM

Hoping to capitalize on the PlayStation 2's install base in the growing economy of India, development studio Aurona Technologies plans to develop a PS2 game featuring Hanuman, a key figure in India...

Black Sea Chooses Gamebryo For MMO RTS WorldShift

Apr 29, 2008 9:22 AM

Emergent Game Technologies has announced that Black Sea Studios has chosen the company's Gamebryo platform for its forthcoming cyber-fantasy RTS WorldShift, powering its co-op online gameplay with ...

Black Sea Chooses Gamebryo For MMO RTS WorldShift

Apr 29, 2008 9:22 AM

Emergent Game Technologies has announced that Black Sea Studios has chosen the company's Gamebryo platform for its forthcoming cyber-fantasy RTS WorldShift, powering its co-op online gameplay with ...

Q&A with the makers of Worldshift

Apr 29, 2008 5:24 AM

PCGH talked to the developers about the engine, minimum requirements and other technical aspects of the game.

Q&A with the makers of Worldshift

Apr 29, 2008 5:24 AM

PCGH talked to the developers about the engine, minimum requirements and other technical aspects of the game.

'Sadness' Info, Screenshot Released

Apr 18, 2008 3:54 AM

Check out the above screenshot for mysterious Wii game Sadness.

'Sadness' Info, Screenshot Released

Apr 18, 2008 3:54 AM

Check out the above screenshot for mysterious Wii game Sadness.

Guess what? That Sadness screenshot was real! New info on Sadness as well

Apr 18, 2008 3:37 AM

Emergent Game Technologies announced today that the highly-anticipated psychological thriller Sadness for Wii™ is being built on the Gamebryo game development platform.

Guess what? That Sadness screenshot was real! New info on Sadness as well

Apr 18, 2008 3:37 AM

Emergent Game Technologies announced today that the highly-anticipated psychological thriller Sadness for Wii™ is being built on the Gamebryo game development platform.

Gamebryo Breathes Life into Wii's First Black-and-White Horror Title

Apr 18, 2008 3:33 AM

The highly-anticipated Wii game, Sadness, chooses Emergent's Gamebryo.

Gamebryo Breathes Life into Wii's First Black-and-White Horror Title

Apr 18, 2008 3:33 AM

The highly-anticipated Wii game, Sadness, chooses Emergent's Gamebryo.

NCsoft Licenses Gamebryo

Apr 7, 2008 7:41 AM

Emergent Game Technologies today announced that it has signed a licensing deal with NCsoft.

NCsoft Licenses Gamebryo

Apr 7, 2008 7:41 AM

Emergent Game Technologies today announced that it has signed a licensing deal with NCsoft.

IEEE ENCS Members Attend Presentation

Mar 18, 2008 3:31 AM

IEEE ENCS members attended the Triangle International Game Developers Association (IGDA) meeting hosted by Emergent Game Technologies on January 24.

IEEE ENCS Members Attend Presentation

Mar 18, 2008 3:31 AM

IEEE ENCS members attended the Triangle International Game Developers Association (IGDA) meeting hosted by Emergent Game Technologies on January 24.

More than 50 studios download Gamebryo for PS3

Mar 17, 2008 7:18 AM

Emergent Game Technologies have announced that more than fifty PlayStation 3 game development studios have downloaded Gamebryo since its debut on PS3 DevNet on February 17.

More than 50 studios download Gamebryo for PS3

Mar 17, 2008 7:18 AM

Emergent Game Technologies have announced that more than fifty PlayStation 3 game development studios have downloaded Gamebryo since its debut on PS3 DevNet on February 17.

Emergent's Gamebryo Gains Ground on "PLAYSTATION(R)3" Developer Network

Mar 17, 2008 7:12 AM

Emergent Game Technologies today announced that more than 50 "PLAYSTATION®3" (PS3(TM)) game development studios have downloaded Gamebryo since its debut on "PS3(TM)" Developer Network (PS3(TM) DevN...

Emergent's Gamebryo Gains Ground on "PLAYSTATION(R)3" Developer Network

Mar 17, 2008 7:12 AM

Emergent Game Technologies today announced that more than 50 "PLAYSTATION®3" (PS3(TM)) game development studios have downloaded Gamebryo since its debut on "PS3(TM)" Developer Network (PS3(TM) DevN...

Q&A: Emergent's Selzer, Johnson Rebut Epic Claims

Feb 17, 2008 4:57 PM

Gamasutra recently conducted an in-depth interview with Epic's Mark Rein, spanning a variety of topics surrounding the Unreal Engine.

Q&A: Emergent's Selzer, Johnson Rebut Epic Claims

Feb 17, 2008 4:57 PM

Gamasutra recently conducted an in-depth interview with Epic's Mark Rein, spanning a variety of topics surrounding the Unreal Engine.

SOE To Utilize Gamebryo For PSN Titles

Feb 17, 2008 4:54 PM

Sony Online Entertainment and Emergent Technologies have announced a partnership that will let SOE use Emergent's Gamebryo technology to produce future titles for the PlayStation Store.

SOE To Utilize Gamebryo For PSN Titles

Feb 17, 2008 4:54 PM

Sony Online Entertainment and Emergent Technologies have announced a partnership that will let SOE use Emergent's Gamebryo technology to produce future titles for the PlayStation Store.

SOE Picks Emergent

Feb 17, 2008 4:52 PM

If you're anxiously awaiting new original titles for the PlayStation Network, Sony is bringing in help to satisfy your needs.

SOE Picks Emergent

Feb 17, 2008 4:52 PM

If you're anxiously awaiting new original titles for the PlayStation Network, Sony is bringing in help to satisfy your needs.

Sony Online Developing New PSN Titles Using Gamebryo Engine

Feb 17, 2008 4:50 PM

SOE developers chose Gamebryo to produce certain future titles.

Sony Online Developing New PSN Titles Using Gamebryo Engine

Feb 17, 2008 4:50 PM

SOE developers chose Gamebryo to produce certain future titles.

Gamasutra: Portugal based developer Biodroid Chooses Gamebryo For Wii-Exclusive Title

Feb 17, 2008 4:41 PM

The company says Chiquititas for Wii will be a third-person platformer

Gamasutra: Portugal based developer Biodroid Chooses Gamebryo For Wii-Exclusive Title

Feb 17, 2008 4:41 PM

The company says Chiquititas for Wii will be a third-person platformer

Develop Magazine: Emergent has licensed its Gamebryo game engine to Portugese developer Biodroid

Feb 17, 2008 4:38 PM

Emergent has licensed its Gamebryo game engine to Portugese developer Biodroid

Develop Magazine: Emergent has licensed its Gamebryo game engine to Portugese developer Biodroid

Feb 17, 2008 4:38 PM

Emergent has licensed its Gamebryo game engine to Portugese developer Biodroid

SOE Building Game Show PSN Titles With Gamebryo

Feb 16, 2008 10:12 AM

SOE Building Game Show PSN Titles With Gamebryo

SOE Building Game Show PSN Titles With Gamebryo

Feb 16, 2008 10:12 AM

SOE Building Game Show PSN Titles With Gamebryo

Q&A: Emergent's Dan Amerson Opens The Floodgates

Feb 16, 2008 10:10 AM

Q&A: Emergent's Dan Amerson Opens The Floodgates

Q&A: Emergent's Dan Amerson Opens The Floodgates

Feb 16, 2008 10:10 AM

Q&A: Emergent's Dan Amerson Opens The Floodgates

Gamasutra: Scaleform, SpeedTree Join Emergent Partner Program

Feb 16, 2008 10:06 AM

Scaleform, SpeedTree Join Emergent Partner Program

Gamasutra: Scaleform, SpeedTree Join Emergent Partner Program

Feb 16, 2008 10:06 AM

Scaleform, SpeedTree Join Emergent Partner Program

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