Gaby's personal log of events and news out of the social web and virtual worlds Metaverse
Created by consiliera on 30/06/2008
Last updated: 24/10/10 at 21:47
Gaby K. B. has no followers yet. Be the first one to follow.
You’ll find my postings on Wordpress, Blogger (German blog) and Friendfeed now. Thanks to Hao Chen I was able to import all my Tumblr posts into Wordpress. He actually wrote a tumblr-to-wordpress script especially for me - how awesome is that?! He’s also coded a lot of useful other scripts for Friendfeed and GoogleReader, look at his page on Userscipts.org
Thanks, Hao :)
P.S. The October posts are my automatically posted Flickr stream…sigh. Turned it off now.
http://consiliera.tumblr.com/post/54350091
Windfairy posted a photo:
This is the worst room-based “build your 3D webfront” solution I have seen so far. (It’s free though - but so are almost all the others). You see here that…
http://feeds.feedburner.com/~r/ErinnerungenAusDerZukunft/~3/418680091/
Windfairy posted a photo:
“Advanced Social Networks” - I don’t think so. Nobody there, worse graphics than 10 years ago, bad user interface (you have to edit the room in 2D).…
http://feeds.feedburner.com/~r/ErinnerungenAusDerZukunft/~3/418680092/
Windfairy posted a photo:
“Advanced Social Networks” - I don’t think so. Nobody there, worse graphics than 10 years ago, bad user interface (this is the editor)www.gogofrog.com
http://feeds.feedburner.com/~r/ErinnerungenAusDerZukunft/~3/418680093/
managerSeminare hat heute einen Artikel veröffentlicht über die vielfältigen Möglichkeiten für Unternehmen, virtuelle Welten für Themen wie Weiterbildung, Teambuilding und internationale…
http://feeds.feedburner.com/~r/ErinnerungenAusDerZukunft/~3/371763037/training-und-kollaboration-in-3d-welten.html
Interesting (while promotional) video about the impact of Crowdsourcing on product development and change of whole markets. The author of the book he’s promoting with this trailer likes two definitions for crowdsourcing best:
The White Paper Version: Crowdsourcing is the act of taking a job traditionally performed by a designated agent (usually an employee) and outsourcing it to an undefined, generally large group of people in the form of an open call.
The Soundbyte Version: The application of Open Source principles to fields outside of software.
I liked a definition he offers in the video (near end) even better: “(the former examples) show how these successful forms of crowdsourcing came up organically from the people formerly known as customers, from people formerly known as the audience”.
By the way: Croudsourcing is a concept that has massively been played out in the sci-fi novel “Rainbows End” by Vernor Vinge, as my friends on FF know all too well ;-)
http://consiliera.tumblr.com/post/46292212
The University of Massachusetts Dartmouth Center for Marketing Research recently conducted one of the first statistically significant, longitudinal studies on the usage of social media in corporations. The new study compares corporate adoption of social media between 2007 and 2008 by the Inc. 500, a list of the fastest-growing private U.S. companies compiled annually by Inc. Magazine.
Review Summary:
From familiarity to usage to importance, social media is expanding rapidly within the Inc. 500.
The bottom line is that the Inc. 500 continues to learn about social media at a very quick pace.
For the first time, growth in familiarity, adoption and importance to mission has been documented in a statistically significant, longitudinal study. If the Inc. 500 is embracing social media at this record pace, can the rest of corporate America be far behind?
Social Media And US Business Familiarity, Usage And Adoption: A Research Study Of The Inc. 500 - Robin Good’s Latest News »
http://consiliera.tumblr.com/post/46289187
Interesting experiment by Kzero: they entered the term “Virtual Worlds” in Google new geographical trend tool and posted the resulting maps from 2005 through 2008. I think Asia might be under-represented in Google insight because Google rates only 3rd or 4th search engine in Korea … and according to an expert in the Asian digital media industry it is seen as highly deficient on features, even regarded as third rate. China has it’s “own Google”, too, Baidu, so imho these maps are highly inaccurate and show strictly the “western” world’s engagement in virtual worlds. Kzero’s article »
http://www.kzero.co.uk/blog/?p=2390#comment-137408
Teens and tweens are making more and more of the purchase decisions, or at least influencing that decision. Mom already knows that Sears provides trusted value and quality, but we need to prove to the teens and tweens that we have the apparel and styles to help them “arrive” at school this year with confidence
Virtual Worlds News: Q&A: Sears CMO Richard Gerstein on Marketing Across the Metaverse
http://consiliera.tumblr.com/post/46185082
“Teens and tweens are making more and more of the purchase decisions, or at least influencing that decision. Mom already knows that Sears provides trusted value and quality, but we need to prove to the teens and tweens that we have the apparel and to help them “arrive” at school this year with confidence”
— Virtual Worlds News: Q&A: Sears CMO Richard Gerstein on Marketing Across the Metaverse
http://consiliera.tumblr.com/post/46185082
SLim will be an IM client with voice (like Skype) for computers that are prevented from accessing Second Life, either by old hardware or IT departments and firewalls. This could help the Second Life Grid better suited for organizations and collaboration because people could oparticipate in inworld meetings using just a lightweight Instant Messaging client or even by phoning in with a normal phone.
http://www.virtualworldsnews.com/2008/08/slim-to-bring-t.html
http://www.spring.org.uk/2008/08/7-myths-of-crowd-psychology.php
http://www.virtualworldsnews.com/2008/08/gartner-locates.html
Conformity (group pressure leads to actions against rational judgement) can do pretty spooky stuff, and if you think that today is any different than the fifties: find an elevator which has two doors, take some friends with you and do your own psychological experiment. — Elevator Psychology and The London Underground (via feedly)
http://consiliera.tumblr.com/post/45192868
Article (old but still interesting) on KurzweilAI.net: Artificial Intelligence Meets the Metaverse: Teachable AI Agents Living in Virtual Worlds by Ben Goertzel, Oct. 2007. I would like to know what happened to the ESC project of the virtual intelligent pets (and I will ask them)
http://www.kurzweilai.net/meme/frame.html?main=/articles/art0710.html
90 Per Cent of Corporate Virtual World Projects Fail Within 18 Months
Steve Prentice, Gartner Consulting, at Gartner Emerging Trends Symposium/ITxpo May 2008 in Barcelona
Well if you don’t want to be one of them contact me.
http://consiliera.tumblr.com/post/45098811
Pretty avatars in pink…”Think of it as training wheels for girls who will one day grow up to be long-legged blondes in Second Life. (…)”
http://dusanwriter.com/?p=778
Was die Kommunikation in virtuellen 3D-Welten angeht, vor allem in der Zusammenarbeit mit anderen, ist die fehlende gewohnte nonverbale Komunikation immer noch ein großes Manko. In Second Life gab es…
http://feeds.feedburner.com/~r/ErinnerungenAusDerZukunft/~3/344704829/endlich-eingebaute-lippensynchronisatio.html
Opening July 28th a private island at this location, including virtual exhibitions and a free studio for artists. The Goethe-Institut global network is visualised in the form of a three-dimensional, interactive map of the world.
http://www.goethe.de/frm/sec/enindex.htm
Nintendo Manager Reggie Fils-Aime, (l) President Nintendo America Inc. und VP Cammie Dunaway (r) demonstrierten auf der E3 das Gemeinschaftserlebnis der Wii-Spielkonsole (Bild: Standard.at)…
http://feeds.feedburner.com/~r/ErinnerungenAusDerZukunft/~3/342699250/schne-neue-welten-its-not-game-console.html
Myrl - connecting 13 more virtual worlds including lively, imvu, vMTV and Twinity within the next days. Myrl is a social network for the Metaverse, a cross-worlds platform aiming at bringing virtual worlds on the web and connecting users from multiple virtual worlds. Myrl.com (beta)
http://consiliera.tumblr.com/post/43110973
Image via Modern Life is Rubbish. Edge’s recommendation of a really great scifi story by science historian George Dyson, brother of techbiz genius Esther Dyson. Greetings from Douglas Adams, too…. Jump into the story right away: Engineer’s Dreams
http://io9.com/5026843/george-dysons-new-scifi-story-about-how-google-achieves-consciousness
Virtual Worlds at a glance - nicely segmented by sector, genre, age. Optimized version with recent updates (Lively etc.) of Kzero’s Universe graph. Thanks again, Nic Mitham! Virtual Pursuits - Who’s on the Radar? : Kzero
http://consiliera.tumblr.com/post/42745238
Spore on the iPhone! Spore Origins will come out in the iPhone’s App Store on September 7th, the same day as the full game arrives for Mac and PC. Too bad that every species you create belongs to EA forever… (iPhone SDK) (via Gamerawr)
http://consiliera.tumblr.com/post/42744201
Really » Blog Archive » I’m in ur browser, chatting in 3D
Nice blog post about all the buzz (quoting Rosedale, Linden Labs founder) and I couldn’t agree more. It’s about facilitating collaboration in an ever-changing, globalized and internationalized (business) world and about using modern bandwidth and technology in order to reduce travelling time and costs, cultural barriers and borders. And, additionally, about fun. Always :-)
http://consiliera.tumblr.com/post/42734145
“The 3D Internet will change how we live. Real life will never be the same.”
— Wall Street Journal, July 17
Like I predicted a week ago (yeah I know, that’s lame :-)), the serious papers are picking up the discussion and development that was stirred by the launch of Google’s Lively and a couple of other web-based virtual world clients in the new media blogging scene. From the article: “The allure of the 3D Internet is easy to see. What auto maker would be content to put 2D pictures of a new SUV on its Web site when it can offer buyers a virtual, first-person drive down a snowy mountain road? What sculptor will want to display 2D photographs of her work when she can invite collectors on a guided tour of her virtual sculpture garden?”
http://consiliera.tumblr.com/post/42721493
The 3D Internet will change how we live. Real life will never be the same.
Wall Street Journal, July 17
Like I predicted a week ago (yeah I know, that’s lame :-)), the serious papers are picking up the discussion and development that was stirred by the launch of Google’s Lively and a couple of other web-based virtual world clients in the new media blogging scene. From the article: “The allure of the 3D Internet is easy to see. What auto maker would be content to put 2D pictures of a new SUV on its Web site when it can offer buyers a virtual, first-person drive down a snowy mountain road? What sculptor will want to display 2D photographs of her work when she can invite collectors on a guided tour of her virtual sculpture garden?”
http://consiliera.tumblr.com/post/42721493
In early closed beta: Just Leap In - 3D worlds on the web (Mac/PC) (Video by: olympiodorus)
It’s still very early - one week old, no customizable avatars, no multi-user fuctionality yet, but the graphics are excellent, fast, with realistic lightning, physics and much more…and it all runs in any normal web browser as a lightweight plugin. No learning curve at all - anybody can create anything with it in minutes. The Canadian company announced more features to come, like multi-usability and customizable avatars (and user generated 3D content) and “Deep social network integration”. We’ll see. Of course there’s the data portablilty problem more than ever - who is going to define/implement a standard for all those 3D worlds? We need to be able to jump from space to room to world looking vaguely alike like we are jumping from one web page to the next.
http://consiliera.tumblr.com/post/42649568
In early closed beta: Just Leap In - 3D worlds on the web (Mac and PC). Video by: olympiodorus
It’s still very early - one week old, no customizable avatars, no multi-user fuctionality yet, but the graphics are excellent, fast, with realistic lightning, physics and much more…and it all runs in any normal web browser as a lightweight plugin. No learning curve at all - anybody can create anything with it in minutes. The Canadian company announced more features to come, like multi-usability and customizable avatars (and user generated 3D content) and “Deep social network integration”. We’ll see. Of course there’s the data portablilty problem more than ever - who is going to define/implement a standard for all those 3D worlds? We need to be able to jump from space to room to world looking vaguely alike like we are jumping from one web page to the next.
http://consiliera.tumblr.com/post/42649568
“The next time someone tells you to settle down and pick just one thing for your career (…) I recommend you reply as follows: “I appreciate your concern, but since I don’t share your dream of becoming a prized poodle, I must reject your advice as being utterly stupid” Then challenge them to a round of disc golf. :)”
— What If You Have Many Different Interests and Cannot Commit to Any of Them?
http://consiliera.tumblr.com/post/42631602
The next time someone tells you to settle down and pick just one thing for your career (…) I recommend you reply as follows: “I appreciate your concern, but since I don’t share your dream of becoming a prized poodle, I must reject your advice as being utterly stupid” Then challenge them to a round of disc golf. :)
What If You Have Many Different Interests and Cannot Commit to Any of Them?
http://consiliera.tumblr.com/post/42631602
Interesting project: your participation will help them develop an effective personality quiz - one that helps people figure out what like-minded people are doing with their careers. Take the personality test and help the Path 101 team build enough data to be useful to many people.
http://www.path101.com/quizzes/
http://www.neurosciencemarketing.com/blog/articles/the-power-of-new.htm
Do people matter to your company’s products? Are you interested in new clients and reduced costs? If so, why aren’t you preparing your company for shared virtual environments / 3D Web / the Metaverse? Or did you think a private island in Second Life is the answer (it din’t work! Bummer)? Think of the year 1993. How did you do business back then? How did your product manager communicate news to customers? How did you stay in contact with your (international) clients and team mates? Did you have international clients back then?
There was no WWW yet. There was no IM (instead for geeks). There were very few mobile phones.
You didn’t watch YouTube videos on your iPhone back then. But you do now. And your costumers do, and the journalists, too. Well , it’s different now. What changed? Everything. The Web 1.0 changed our way to communicate - news, private communication, advertising, dating, meeting, making appointments and collaboration. The Web 2.0 is still changing everything - the information goes to the user, not the other way around, and you’re still trying to get a grasp on that while everybody is getting nuts about 3D virtual worlds.
Wasn’t that supposed to be just a hype? Second Life is dead, isn’t it? And now Google is doing stuff in 3D, too?
Why do people want to connect in a virtual, pixel based make-believe world when there’s phones or emails? Come on now. Think back. Remember. Then think forward and get used to it. Welcome to the new world. Scary, isn’t it? Well not for us. Here’s a nice short video about the scary stuff.
http://consiliera.tumblr.com/post/42260381
Stunningly realistic looking and moving avatars are coming to Cobalt, an emerging multi-institutional community software development effort to deploy an open source metaverse browser/toolkit application built using the Croquet SDK. Croquet was specifically designed to enable the creation and low-cost deployment of large scale metaverses. It is especially interesting because of its impressive collaborative features like multi-user multi-language real-time document editing in a shared 3D virtual environment
http://jlombardi.blogspot.com/2008/07/kill-rabbit.html
My very cartoonish avatar sitting in a kind of bare office (visit it here and move around the furniture if you care) - this is what Google’s new 3D chat environment called Lively looks like. You can’t do much yet except picking stuff out of a catalog and arrange it (adding Hyperlinks or an occasional picture and YouTube video), but there are still a lot of issues to solve during the beta season (a lot of people have experienced the problem “being stuck at “joining room..”. You’ll have to create a brandnew Google account, sign in with that in any empty room and go through with creating your avatar, then everything should work fine. That worked for me even on a Mac using Boot Camp, Windows XP Pro and IE7.)
And although this is really far away from being usable as anything but chat (and we had that 12 years ago with Palace, eBar etc.) I think it’s important for the 3D web that someone like Google launched the product now. I’ll be happy to boot up Windows on my Mac if you care to meet me there and if you like to try out stuff. Just mail me.
http://consiliera.tumblr.com/post/42145440
“Platforms like Lively and Vivaty or technologies like Flash and Unity are all (just different) ways to create web based interfaces for the Metaverse”
— Sebastian Küpers, The Impact of Lively and the recent Proceedings in OpenSim Interoperability
http://consiliera.tumblr.com/post/41766294
Platforms like Lively and Vivaty or technologies like Flash and Unity are all (just different) ways to create web based interfaces for the Metaverse
Sebastian Küpers, The Impact of Lively and the recent Proceedings in OpenSim Interoperability
http://consiliera.tumblr.com/post/41766294
My prediction: Financial Times and Wall Street Journal will pick up on this, then German top managers and journalists will read it and after that we’ll see another wave of unreflected, but this time anyway welcome news coverage of what is going on in the web world (German news magazines declared the 3D web dead because they thought it’s just Second Life and they didn’t get it. But hey, they didn’t get the World Wide Web as late as 1996…)
http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/
— TechCrunch. Well that’s what I have been saying all along and I am glad we reached the next stage now. Can’t wait for the phase when we’re just getting down to business (like, uh, using it) instead of speculating all day about such a natural development
http://consiliera.tumblr.com/post/41520044
TechCrunch. Well that’s what I have been saying all along and I am glad we reached the next stage now. Can’t wait for the phase when we’re just getting down to business (like, uh, using it) instead of speculating all day about such a natural development
http://consiliera.tumblr.com/post/41520044
Lively - Google’s try at 3D web-embedded rooms. An that’s what we have been wiating for? For kids, and the Facebook integration is not as slick as Vivaty’s but well…it’s still Google. No Mac support either, but that’s nothing new in the 3D world of beta launches :-)
http://consiliera.tumblr.com/post/41517206
Thoughtful article about behavioural addiction and the common mistaking the medium (Internet) for the message (addictive behaviour). “Do you crave the fun, excitement, and pleasure of virtual worlds to the detriment of the rest of your life? (…) It’s a compulsive behavior, and it doesn’t matter if it’s Everquest, Second Life, World of Warcraft, City of Heroes, Internet porn or gambling (…)”. Read on: The Metaverse Journal - Australia’s Virtual World News Service
http://www.metaversejournal.com/2008/07/07/are-you-a-virtual-world-whore-virtual-addiction-part-1/
“You can easily get noticed in any community simply by participating. Yes, other factors do matter, but just by participating you’ll build an audience that “the popular kids” can’t get to”
— Robert Scoble, famous tech blogger, explaining with hard facts why he has more followers on Friendfeed than even more famous tech blogger Michael Arrington. Scobleizer » The “Participation Premium” «
http://consiliera.tumblr.com/post/41248095
Nothing new, but a timeless compilation of important social studies, from the Halo Effect over the Standford Prison Experiment to Conformity. The blog author, a Psychologist from London, asks his readers at the end which study tought us the most about human nature. Obedience to Authority by Milgram leads with 23% as of today. If I look at my everyday life and at what people I know do most of the time, I’d vote for Cognitive Dissonance. There seems to be nothing better than to justify something stupid with a very good reason just to balance out your brain (because our brain hates to feel unbalanced). PsyBlog: Why We do Dumb or Irrational Things: 10 Brilliant Social Psychology Studies
http://consiliera.tumblr.com/post/41244704
There’s life in the old dog yet. Social media and virtual worlds Second Life and Club Penguin are growing, and it’s official. Recently published data from Nielsen Online, reported on by Net Imperative shows the surfing destinations of UK residents. The research covers the period May 2007 - May 2008. The top ten (in total minutes) include two social networks (Facebook and Bebo) two email sites (Hotmail and Yahoo! Mail) and two media players (Windows Media Player and iTunes). Read more here: Club Penguin and Second Life make it into top 10 fastest growing UK sites : Kzero
http://consiliera.tumblr.com/post/41232964
Your life will be flashed before your eyes. Prototype contact lenses that include LEDs and circuits could become a tiny personal display. Think augmented reality, such as superimposing text messages or direction arrows on your view of the world. It’s coming… Technology | The Guardian
http://consiliera.tumblr.com/post/41227361
| View | Upload your own
Web pages turned into a web of data and the future illustrated in the movie Minority Report is nearly there. This is an annotated slideshow of a presentation that Matt Jones (Dopplr.com) and Tom Coates (Yahoo! Brickhouse) gave back in April at the Web2.0Expo in San Francisco (watch fullscreen). It’s quite long and in the end more and more interesting only to user interface designers, but the first 35 slides (yeah I know) cover topics like ubiquitious computing and what Wired founder Kevin Kelly called “personal informatics” (think Minority Report) with many excellent examples that are not science-fiction but available today “and for less than 30 US$”. Personally I can’t wait until my adidas sneakers finally start talking to all the homeless Volkswagens, probably arguing about who is supposed to be taking me home (after checking with my bathroom scale to see how I’m doing on the health front…). Well and if Matt and Tom have their say, our devices will be polite (respecting our prefs, privacy and being transparent), pertinent (telling us about our empty fridge while standing in front of an open supermarket) and pretty: why shouldn’t interfaces to the networked devices and web services of our future not be as beautiful as they can be? I just hope my iPhone earring will be blogging by itself by then, knowing what I’d want to share from talking to my neuroimplant in the amygdalae.
http://consiliera.tumblr.com/post/41127507

