My gaming history from before the year 2000. Includes the 5 most memorable games from childhood till 2000.
Created by csuarez1116 on Feb 10, 2010
Last updated: 02/14/10 at 02:20 PM
Dreamcast, the best console of its time in my opinion was the proud owner of the 2k series. NFL 2k was the most realistic, authentic, fun and deep football game in 1999. I remember getting it on Christmas and I couldn't wait to plug it in. It catapulted my interest in sports games. From that moment on I knew I would always play sports games. I no longer enjoyed arcade or non-simulation games. It was all about simulation and realistic sports games. It was when I hit puberty in gaming in a way. My evolution, and is all due to the proud owner of sega. Design wise it was the best. Realistic players and field, realistic animations of breaking tackles and catches. Presentation and camera views, the design set the new standard for sports simulation games.
The N64 was a great system. But what I remember most vividly is Golden Eye. Playing at home alone or upstairs at my friends house I always played that game. More than any other game ever, I mastered the game. I remember playing and all my friends having tournaments to see who could beat me. I always won and that let me know when I could possibly make games apart of my life. Design wise it was the best looking FPS in its time. Clean animation, multiple weapons, lots of levels and smart AI.
NBA Jam was my first sports game. Being the huge sports video game fan that I am, I think I owe it to NBA Jam for showing me the funnest game I've probably ever played. Competing with my cousins at home is a memory I will cherish. While design wasn't the best the atmosphere made the game. Courts were nicely developed and players where identifiable. But it was the crowd, the fast passed game and the sounds that made the game. Crowds took pictures as you shot or rose up for a dunk. Announcer let you know you were "heating up" or "on fire". The design of the overall setting is what kept me playing.
Star Fox for Super Nintendo was a big part of my development as a gamer. It taught me the definition of difficulty as a kid. It was also my first flying game. It was my jump from Sonic and Mario type of games to space and arial games. It was different to me, challenging, entertaining and one of my all-time favorites. The design was great in 1993. Flying between comets and meteorites or shooting them into smaller pieces while fighting other planes made the game fun. AI dodging attacks and shooting back made the game challenging and the dark space made it a little difficult to see oncoming laser beams. It was the flying around space and the way the air craft moved that made the design good to me.
Sonic the Hedgehog was the biggest influence on my gaming development. I was 5 years old when Sonic was announced. I remember playing it, but don't remember how I got it. All I remember is playing for hours on end trying to beat it. It had such a big impact because I could play for hours. I loved that game and it helped me to love games in general. The design of Sonic was great. I was small and watching a hedgehog running upside down collecting rings was amazing. The jumping on top of enemies and making them poof was fun, watching bunnies scurry around after enemies disappeared. The ability to run faster the longer you held down the right arrow was good as well. All of these design aspects made me love playing Sonic.

