Recent Event Highlights: Video game sales crash 26 percent in April as gamers take a break, Game sales are down and a shortage of new consoles isn't helping, and 8 more...
Created by dontaelittle on Mar 21, 2011
Last updated: 03/23/11 at 05:39 PM
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Question 1: What were the details of the event?
-Total U.S. video game industry revenue was $766.2 million, down 26 percent from $1.03 billion a year ago. Hardware revenue plummeted 37 percent to $249.3 million from $392.3 million. Software sales fell 22 percent to $398.5 million from $512.0 million a year ago. Accessories sold $118.4 million, down 9 percent from $129.6 million a year ago. (Dean Takahashi)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event is important to the game industry because the industry had its worst year-over-year decline in April 2010 since July 09.
-This event would be important to me as a game designer or developer because if the sales keep going down i could possibly be out of a job.
Reference: Dean Takahashi. April 2010. Video game sales. Retrieved. March 22, 2011, from http://venturebeat.com/2010/05/13/video-game-sales-crash-26-percent-in-april-as-gamers-take-a-break/
http://venturebeat.com/2010/05/13/video-game-sales-crash-26-percent-in-april-as-gamers-take-a-break/
Question 1: What were the details of the event?
-Including VGChartz software data for the week ending 27th December 2008, Wii Sports has now passed sales of Super Mario Bros (NES) at 40.24 million units, making it the best selling videogame of all time. (Brett Walton)
Question 2: Why was the event important to the industry?How would the event affect you as a Game Designer or Developer?
-This event was important the industry because it goes to show that Nintendo is still creating some of the best games it the industry because they hold the 1st and 2nd place for the a title that sold the most units of all time. #1 being Wii Sports and #2 being Super Mario Bros.
Reference: Brett Walton. December 2008. Wii Sports is the most successful. retrieved March 22, 2011, from http://www.vgchartz.com/article/2724/wii-sports-is-the-most-successful-videogame-of-all-time/
http://www.vgchartz.com/article/2724/wii-sports-is-the-most-successful-videogame-of-all-time/
Question 1: What were the details of the event?
-Non-gamers sometimes just don't get how big the electronic gaming industry is. In 2005, it took in more money than the entire U.S. movie box office tally. "Madden NFL," the biggest game of 2006, grossed a little more than $100 million in its first week of release, the same as "The DaVinci Code" did in May. (Phil Kloer)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event was important to the industry because it shows that more games are being sold than movies are being watched in America.
-This event would affect me as a Game Designer or developer because this means I would have to work hard to continue creating good games so the industry can continue to do as well as it is.
Reference: Phil Kloer. November 2006. New PS3 is hardly child's play. Retrieved March 22, 2011, from http://www.ajc.com/holidayguide/content/holidayguide/shopping/stories/2006/11/12/31113LVps.html
http://www.ajc.com/holidayguide/content/holidayguide/shopping/stories/2006/11/12/31113LVps.html
Question 1: What were the details of the event?
-Following accusations of racism, Sony was forced to cancel an advertising campaign in the Netherlands that had been promoting the new white PlayStation Portable. The campaign featured a commercial in which a Caucasian woman grabbed a black woman in a menacing way. Because of the controversy, the ad was never released in North America. (Pipedreamergrey)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event is important to the industry because if the industry has commercials that seem racist then they could possibly lose out on sales to that particular race.
-This event would affect me as a game designer or developer because this type of thing could really give our company and me as a designer or developer a bad name.
Reference: Pipedreamergrey. July 2006. This Month in Video game History.Retrieved March 22, 2011, from http://www.brighthub.com/video-games/console/articles/41845.aspx
http://www.brighthub.com/video-games/console/articles/41845.aspx
Question 1: What were the details of the event?
-Gamers unable to track down an Xbox 360 aren't the only frustrated souls in the gaming community this holiday season.
The industry stumble is being partly blamed on Microsoft's inability to meet demand for those hard-to-find 360s. Pachter said he thinks Microsoft aimed to create an appetite for 3 million 360s this year in the U.S., probably marketed the machine well enough to entice twice that many consumers but is still likely to ship only 500,000 units by year's end. "I actually feel bad for them because they swung for the fences and now they're just not hitting them," he said. (Stephen Totilo)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event was important to the game company because it showed that the gaming industry can't always be on top with sales, but they just have to continue to work hard.
-This event would affect me as a Game Designer or Developer because this teaches me that it not always the people who make the games and consoles that could cause a drop in the amount of money the gaming industry make, but it can also be the people who produce the games that can cause a drop in the amount of money the industry makes.
Reference: Stephen Totilo. December 2005. Video Game Industry. Retrieved March 22, 2011, from http://www.mtv.com/news/articles/1519122/video-game-industry-struggling-shake-slump.jhtml
http://www.mtv.com/news/articles/1519122/video-game-industry-struggling-shake-slump.jhtml
Question 1: What were the details of the event?
-Microsoft announced that its Xbox Live service had exceeded one million subscribers. (Pipedreamergrey)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This was important to the industry because it shows the people are into multiplayer games and they are taking advantage of the xbox live.
-This would affect me as a game developer or designer because it shows me that i should try focusing on creating multiplayer games.
Reference: Pipedreamergrey. July 2004. This Month in Video Game History. Retrieved March 22, 2011, from http://www.brighthub.com/video-games/console/articles/41845.aspx?p=2
http://www.brighthub.com/video-games/console/articles/41845.aspx?p=2
Question 1: What were the details of the event?
-Washington State becomes the first state in America to sign legislation prohibiting video game vendors from selling or renting "cop-killer" video games to minors. According to the law, violators can be fined up to $500. (Victor)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event was important to the gaming industry because now the game making companies are not necessarily losing money, but there are not making the amount of money that they could because they cannot sale "cop-killer" gaming to minors in that state.
-This event would affect me as a game designer or developer because it kind of puts a limit on the type of games i would be able to create because if one state is able to pass this law then other states could do the same, and this would cause a down fall in the gaming industry as a whole.
References: Victor. January 2003. Washington State prohibits. Retrieved March 22, 2011, from http://www.xtimeline.com/evt/view.aspx?id=1711
http://www.xtimeline.com/evt/view.aspx?id=1711
Question 1: What were the details of the event?
-A price war has erupted in the video game industry, with Sony and Microsoft knocking $100 off their respective game consoles.
Sony's PlayStation 2 and Microsoft's Xbox now are priced at $199, a 30 percent discount from the former prices.
Industry insiders had expected one or both companies to slash prices at the Electronic Entertainment Expo in Los Angeles next week. But Sony, whose PlayStation division is based in Foster City, jumped the gun Tuesday. By day's end, Microsoft followed suit. (Carrie Kirby)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event was important to the industry because this means that people would start buying more game consoles.
-This would affect me as Game Designer or Developer because this would mean that I have a larger audience to try and make happy because more people would have video games consoles.
Reference: Carrie Kirby. May 2002. Video game console price drop. retrieved March 22, 2011, from http://articles.sfgate.com/2002-05-15/business/17543257_1_console-sony-spokeswoman-molly-smith-microsoft-s-xbox
http://articles.sfgate.com/2002-05-15/business/17543257_1_console-sony-spokeswoman-molly-smith-microsoft-s-xbox
Question 1: What were the details of the event?
-At the time of its launch it cost more to make a DC then it cost to buy one. Making a profit off of hardware was never Sega’s plans with the Dreamcast. They wanted to make money off of game sales for the Dreamcast and eventually off of Sega.Net. However, during the Dreamcast’s life cycle Sega released
some of the most revolutionary console games ever on that system. They also became industry leaders in game networking. For example, the Dreamcast was the first place ever a person could play a game of football or basketball online without much lag. Their games got huge accolades in the media and thus Sega decided to just stick to what was working for them – game development.nfortunately the SEGA Dreamcast wasn't a big success and so they decided ti stop producing hardware and concentrate on developing software only. (Don Ouchy, Jan Firsching)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-This event was important to the gaming industry because Sega was no longer a threat when it came to making gaming consoles.
-The event wouldn't really affect me as a game designer or developer because Sega is still doing good by only creating video games and not the consoles.
Reference: Don Ouchy. February 2001. Why did Sega. Retrieved. March 22, 2011, from http://www.quora.com/Why-did-Sega-stop-making-game-hardware
http://www.quora.com/Why-did-Sega-stop-making-game-hardware
Question 1: What were the details of the event?
-Grand Theft Auto crashes the scene. Loved by gamers for its untamed quality, the game's lawlessness also sparks controversy. Player options include killing people, picking up prostitutes and stealing cars and money. (Victor)
Question 2: Why was the event important to the industry? How would the event affect you as a Game Designer or Developer?
-I think this event is important because it shows that the consumers of the video games do pay close attention to what they are playing.
-This event would affect me as a game designer or developer because it let me know what would cause people not to buy my games.
Reference: Victor.January 2001.Grand Theft Auto. Retrieved. March 22, 2011, from http://www.xtimeline.com/evt/view.aspx?id=1708
http://www.xtimeline.com/evt/view.aspx?id=1708

