A sight-seeing tour through my gaming history.
Created by nbell63 on Jan 8, 2011
Last updated: 01/08/11 at 11:41 AM
Question 1: Why was this game important to you? This game was important to me because it introduced me to the series of games which would become my fan favorite. Final Fantasy gave me the world and the friends I always wanted in real life, strong and adventurous people in a wild and beautiful world. Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills? This game teaches us the importance of teamwork and the value of friendship. It showcases the great things a few people can do when they band together for a common cause by having random people group together to save the world. Each person is weaker on his own than a group of people working toward a goal. It helps us to understand the intricate things that may go into maintaining trust and friendships.
Question 1: Why was this game important to you? This game was important to me because it introduced me to the RPG style of video gaming. I was so taken by the concept of the game, and the great graphics for the time, that I was hooked to the genre. I received it from a special deal with Nintendo Power and it was a big deal to me when I got it in the mail. Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills? This game teaches us survival strategy if faced with killing animals and foraging to live. You would go out into open areas and kill monsters and animals with basic hand weapons. It teaches you about honor by way of saving people from evil wizards.
Question 1: Why was this game important to you? This game was important to me because it introduced me to the world of electronic gaming. I was so excited to get an Atari, even though Nintendo had recently been released, my family couldn’t afford one at the time, so my mom bought an Atari from my uncle. Massive playtime logged on Pitfall. Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills? This game teaches us the importance of avoiding dangers and progressing toward goals, even if undefined at the time. It showed us abstract ways to jump and run to avoid dangerous terrain and to keep moving forward.
Question 1: Why was this game important to you? This game was important to me because it was the only game my family would play together. We aren’t a very close family and it was quite a surprise a game could bring us all together once a week or so for a few years. Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills? This game was an obvious launch pad for learning the basic fundamentals of modern life in a fun and abstract way. You didn’t have to think much at all, other than counting your squares when you move, so it was easily absorbed into the unconscious.
Question 1: Why was this game important to you? This game was important to me because I played it a lot with my older sister whom I didn’t get to see often. She is ten years older than me, so she was in school a lot when I was really young, and she was working after school by the time I was starting kindergarten. The time we spent playing that game, and her teaching me my multiplication tables before I was five, are good memories for me. Question 2: From a Designer’s Perspective, what skills was the game trying to teach? And how did the game try to teach these skills? This game was trying to teach the matching patterns of numbers and their relationship to odds and chance by pairing up like cards and setting them to the side. It also seems to teach us about trust. When you ask the other person for a card, you are putting faith in the fact that they will answer you honestly.

