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Video Arcade
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Arcade Station T2 - Quasimoto Interactive

2009

XBox 360 arcade platform

E_Spot Gaming - Play Global

Jan 1, 2009

All new way in the way people play, using a network pay-for-play amusement structure to PC gaming.

Get Outta My Face

Sep 12, 2008

Get Outta My Face is a new arcade game designed by Will Brierly. Featuring 50 levels of exciting gameplay, a beautiful musical score, challenging AI, and a compelling/silly storyline, this game not...

Action Cop - Konami

Aug 2008

Retro Space

Aug 1, 2008

Retro game system for home player - building on the rich history of cabinet design, harking back to Computer Space.

The House of the Dead EX - Sega

2008

R-Tune - Sega

2008

Aliens: Extermination - GlobalVR

Mar 2007

Aliens: Extermination marks the return of the popular Aliens franchise to arcades. Previous Aliens titles include Alien 3: The Gun and Alien Vs. Predator.

Lord of Vermillion - Square-Enix

2007

First card collecting RPG using living surface object recognition table

AfterBurner Climax - Sega

Dec 2006

Sega releases AfterBurner Climax to arcades, bringing back one of their old franchises back to arcades. This was among the first titles to use Sega's Lindbergh hardware.

GunDam Simulator - Banpresto

Dec 31, 2005

XAP-1 - TLC Industries

Oct 2005

The first immersive display arcade driving simulator.

Virtual Pinball - TAB Austria

Dec 2004

OutRun 2 - Sega

Dec 31, 2003

Martial Beat - Konami

2002

The first exercise arcade machine.

Police 911 - Konami

Jan 2000

VR Vortex - Global VR

Dec 1998

Savage Quest - Interactive Light

1998

The first ArcadePC release, supported by Intel

Dance Dance Revolution - Konami

Dec 31, 1998

Pop 'n Music - Konami

1998

Button version of BeMani concept

Let's Go By Train - Taito

1997

The successful train simulator.

Golden Tee '97 - Incredible Technologies

Jan 1, 1997

The first successful connected US amusement machine, with a tournament system (ITNet) that found great success with million Dollar tournaments.

BeatMania - Konami

Dec 31, 1996

Kick-It - Interactive Light

Dec 31, 1996

San Francisco RUSH - Atari

May 31, 1996

Battle-Tech - VWE

1996

Batman Forever - Acclaim

1996

Last game developed by Gremlin / Acclaim to enter the amusement scene

Time Crisis - Namco

May 31, 1995

The first gun game with the 'duck' pedal.

Rise of the Robotrs - Bell Fruit

1995

Use of the Mirage Arcade Board - based on the Amiga, the game was the worst of those on the Amiga - the hype of the concept failed to deliver.

Sega Rally Championship - Sega

Jan 1995

Virtua Cop - Sega

Nov 1994

Daytona USA - Sega

Oct 31, 1994

T-MEK - Atari

Apr 30, 1994

Cruis'n USA - Midway

Jan 1994

Tekken - Namco

Jan 1994

Killer Instincts - Midway

Dec 31, 1993

The first arcade game with a hard disk; up to that point the game with the highest quality graphics pre-rendered by a rendering program, featuring to this day the highest quality use of the movie b...

Ridge Racer - Namco

Aug 31, 1993

Virtua Fighter - Sega

Jan 1, 1993

Air Combat - Namco

1992

Commander - Hughes Rediffusion

Mar 1992

The first interactive enclosed amusement simulator.

Mortal Kombat - Midway

1991

Virtua Racing - Sega

Dec 31, 1991

Time Traveler - Sega

1991

Street Fighter II - Capcom

Jan 1991

1000CS - W.Industries / Virtuality

Dec 31, 1990

First Virtual Reality arcade machine. Editor - Another machine powered initially by the Amiga graphics platform.

Steel Talons - Atari

Dec 1990

F-15 Strike Eagle

Dec 1990

R360 - Sega

Nov 29, 1990

Air Inferno - Taito

1990

The first helicopter simulator arcade machine.

Neo-Geo - SNK

1990

Winning Run - Namco

Nov 1989

Hard Drivin' - Atari

Oct 31, 1989

S.T.U.N. Runner - Atari

Aug 1989

S.T.U.N. Runner (Spread Tunnel Underground Network Runner) is a fast-paced, racing/shooter arcade game released by Atari Games in 1989. The player pilots a futuristic "speed bike" at speeds of up t...

Mega-Tech System - Sega

1989

Like the home 'Mega Drive' in an arcade cabinet, an eight slot machine. Like the Nintendo PlayChoice-10 system, it uses two monitors, one above the other.

Super Off Road - Leland

May 7, 1989 3:44 PM PDT

Many kids hadn't heard of "Ironman" Ivan Stewart before 1985, but within a matter of months, the racing legend was one of the most famous faces in the video game community. Ironman Ivan Stewart's S...

Final Fight - Capcom

May 7, 1989 3:37 PM PDT

Before Jesse "The Body" Ventura, the baddest elected official in the land was Mayor Mike Haggar, a former street fighter and one of the three stars of Capcom's Final Fight. Inspired by the two-play...

Golden Tee Golf - Strata / Incredible Technologies

1989

The Start of the successful golf series

Exterminator - Gottlieb / Premier Technology

1989

The first game with fully digitized graphics.

Chase H.Q. - Taito

Dec 31, 1988

The Arcadia System - Mastertronic

May 8, 1988 10:06 AM PDT

The use of the Amiga hardware in a arcade machine running Amiga consumer games such as Xenox, Rockford, etc.

Ghoul's N Ghosts - Capcom

May 8, 1988 8:06 AM PDT

The game offered a fresh take on the side scroller, mixing platform action with a fun game aspect. Editor - The first of a successful line of games on the JAMMA based CPS platform.

Bad Dudes Vs. Dragon Ninjas - Data East

May 7, 1988 3:39 PM PDT

Inspired by the worldwide success of Double Dragon a year earlier, Data East introduced its own side-scrolling, street-brawling, ninja-fighting game in 1988, Bad Dudes vs. Dragon Ninja. Worried par...

NARC - Williams

1988

The first 'Roto-scope' graphic arcade game - also called the first game with gore, though the author feels 'Slaughter House' has that honor.

Assault - Namco

1988

The first game to make use of sprite scaling and massive sprite rotation.

Cabal - Taito

Dec 31, 1987

Editor - The game was developed and release by Tab, and sold by Fabtek in the US. Third person (behind player). Use a trackball to control a soldier and his aiming crosshair, and conduct attacks o...

PlayChoice 10 - Nintendo

May 8, 1987 8:22 AM PDT

The use of console (NES) cartridges in a coin-operated machine.

Midnight Landing - Taito

1987

The first cockpit simulator arcade machine

Final Lap - Namco

Apr 29, 1987

The first four-machine, eight-player networked racing game. The system establishing the concept as a popular technology.

Operation Wolf - Taito

Jan 1, 1987

After Burner - Sega

Dec 31, 1986

WEC Le Mans 24 - Konami

1986

Unique motion system (rotation)

Danger Zone - Cinematronic

1985

The first motion activated arcade game. Player turns the screen to point to the virtual enemy.

Darius - Taito

Dec 31, 1985

OutRun - Sega

Dec 31, 1985

Hang-On - Sega

Jun 30, 1985

The first "simulation" game (seemingly meaning, the first to use a physical construct to simulate an activity, in this case riding a "motorcycle").

Gauntlet - Atari

May 1, 1985

Gauntlet was a huge success in arcades and was certainly a highlight for an industry just recovering from the crash . Gauntlet brought 4 player dungeon crawling into the limelight and has many memo...

Major Havoc - Atari

Feb 1, 1984

Major Havoc was the the last vector game released in arcades. It also was one of Atari's last arcade games before the company was split in two, the console/computer division going one direction and...

Pac-Land - Namco

1984

The first side scrolling platform game.

Marble Madness - Atari

Dec 31, 1983

One of the first 16-bit processor arcade games with detail graphics.

Cosmic Chasm - Cinematronics

Sep 1983

The first arcade game based upon a home console release was also Cinematronics final game before filing for bankruptcy due to the video game crash. The game was released on the Vectrex game console...

I, Robot - Atari

Aug 1, 1983

I, Robot was the first game to use true 3D polygons and the first game to use the unique Hall Effect joystick. The hardware was very complicated and had a high failure rate; only 1000 units were ma...

Dragon's Lair - Cinematronic

Dec 31, 1982

Space Harrier - Sega

Dec 31, 1982

Astron Belt - Sega

Dec 1982

The first laser-disk game, developed by Sega and launched in the US by Midway.

TRON - Bally-Midway

May 29, 1982

Based on the movie of the same name. Tron was the first game to have a championship tournament with over a million entries; to promote the game, Bally/Midway and Aladdin's Castle sponsored a seven-...

Moon Patrol - Williams

May 1982

Developed by Irem and distributed by Williams in the US, is the first game to feature parallax scrolling. That is, to have two parts of the background (In this case, the green and aqua mountains) a...

Pole Position - Namco

Jan 31, 1982

Buck Rogers Planet of Zoom - Sega

1982

The first use of scaling sprite 3D effects.

SubRoc-3S - Sega

1981

The first 3D arcade game, first first-person-perspectif game. The title an acronym for "Submarine-Rocket"

Frogger - Sega

Jul 1981

Frogger was quite popular among men and women as they fell in love with the little green frog in his quest to cross the road (and the river). It was originally developed by Konami by ended up being...

Donkey Kong - Nintendo

Jun 30, 1981

Breakthrough success for Nintendo in the US, spearheading the creation of Nintendo of America, which will later ressurect the home gaming industry with the introduction of the Nintendo Entertainmen...

Tempest - Atari

1981

The first game to use multi-colored vector display.

Battlezone - Atari

Nov 30, 1980

The first "3-D environmental landscape game" - the first game with a three-dimensional world a player can move through at will with a first-person perspective. Battlezone is also famous for the int...

Defender - Williams

Oct 31, 1980

Tthe first game to feature a "game world" larger than the screen, in which important and urgent things were happening outside of the player's view; and so provided a radar like "Scanner" to show th...

Rally-X - Namco

Sep 1980

The first game to scroll in 4 directions. Like Defender, the game world is larger than the screen, and thus a radar device is provided so the player can see the locations of game elements outside o...

Pac-Man (PUCK-MAN) - Namco

Sep 30, 1980

The first game to be as popular with women as it is with men. This of course makes the game hugely profitable, since at this time arcade games are hugely popular. The game and its first sequel, Ms....

Berzerk - Stern

Aug 1980

Berzerk puts the player into a futuristic maze where touching the walls means death and each room is filled deadly robots that fire at you. In addition to this, the player is chased by a happy face...

Armoured Attack - Cinematronic

1980

Red Baron - Atari

Dec 1979

The first first-person flying game.

DECO Cassette System - Data East

1979

The first standardized arcade platform.

Galaxian - Namco

May 31, 1979

First game in true RGB color.

Asteroids - Atari

May 31, 1979

Warrior - Vectorbeam

Feb 1979

Warrior was the first one-on-one fighting game. It featured two knights equipped with a sword in a psychedelic arena where the object was to bash the other player until they died or to push them in...

Lunar Lander - Atari

1979

The vector based arcade game, using the popular 'thrust' controller - many cabinets cannibalized for Asteroid game updates. As with Pong and Tennis, the game was based on the 1973 Lunar Lander (al...

Star Fire - Exidy

Nov 1978

the first game in a "cockpit" cabinet, (though not the first "sit-down" game; several driving games had sit-down cabinets in the mid-70s) and the first to allow high-scoring players to enter their ...

Atari Football - Arari

Oct 1, 1978

Football was a popular game that was only overshadowed by Taito's Space Invaders which came out right after this did. It used giant trackball controllers (the first arcade game to do so) and mimick...

Space Invaders - Taito

Aug 31, 1978

The "vertical space shooter" craze that later informs such games as Galaga and others. It was the first video game to inspire real mania and "addiction" - young gamers commited crimes to get enough...

Space War - Vectorbeam

Mar 1977

Space War was the first arcade game to use a vector monitor. It was actually one of the best selling arcade titles of the time.

Night Driver - Atari

Sep 30, 1976

The first 1st-person driving game, is released by Atari. This appears to have been the earliest example of any first-person game, that is, the screen does not show a player-character, but rather sh...

BreakOut - Atari

Jun 1976

Death Race - Exidy

Mar 1976

Death Race was the first video game to cause a major controversy about violence in video games as the player controlled a car whose purpose was to drive over gremlins. Some believe that it helped t...

Heavyweight Champ - Sega

1976

First arcade fighting game.

Air Combat - Digital Games

1976

Two-player air combat game

Trivia - Ramtek

Dec 31, 1975

A trivia question and answer game from Ramtek, is the first trivia game in arcades. The 2000 trivia questions were stored on a 8-track tape cartridge.

Gun Fight - Midway

Dec 31, 1974

The first videogame with a microprocessor - and the first Japanese game licenced in America, followed by games like Space Invaders and Pac-Man. It is the first game ever to have two on-screen human...

Tank - Atari/Kee Games

Nov 3, 1974

TANK! was developed by Kee Games - which really was Atari but was created as a second company to help Atari get around exclusivity agreements that distributors used at the time. In Tank you had an ...

QWAK! - Atari

May 31, 1974

This is the game that inspired Duck Hunt as it featured shooting ducks in a field and a dog that would get them when they fell. It also is perhaps the first arcade game to use a light-gun.

Gran Trak 10 - Atari

Dec 1973

First racing game with steering wheel and gearshift .

Quadra Pong - Atari

Dec 31, 1973

The first "cocktail table" videogame and the first four-player arcade videogame, followed by such worthies as Warlords, Eliminator, and Gauntlet.

Gotcha! - Atari

Oct 10, 1973

Gotcha is the original video maze game. It was Atari's 4th release. The joysticks had plastic domes over them and it made it look like a pair of breasts, which was intentional.

Soylent Green - 1st movie w/ an arcade game

May 8, 1973

Soylent Green is released in theaters, the first movie to show a video arcade game to the public (possibly the first video game at all shown in film). The game was Computer Space.

Space Race - Atari

Dec 1972

Space Race is released by Atari in 1973, their first game after Pong. It also is notable as other arcade developers were just creating Pong clones while Atari sought to do something different.

PONG - Atari

Feb 29, 1972

Computer Space - Nutting Associates

Oct 31, 1971

Galaxy Game - Computer Recreations

Jun 1971

The first commercial video game. Installed in Tresidder Union in September 1971, the game was quickly and enthusiastically embraced by the Stanford community, with players often waiting for over an...

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